A love letter to late 90s gaming, blending the frantic passenger pickups of Crazy Taxi with the vehicular mayhem of Carmageddonβall wrapped in authentic PlayStation 1 visuals.
π Gameplay Systems Developed
Custom Vehicle Controller
Acceleration & Braking β Ground-up car physics with responsive throttle and brake input handling
Drift Mechanics β Arcade-style drifting system for tight cornering and stylish maneuvering through city streets
Momentum-Based Movement β Weighty, satisfying vehicle feel tuned for chaotic gameplay
Passenger & Fare System
Street Pickup Mechanic β NPCs walking the city will enter your taxi when you pull up close, initiating a fare
Dynamic Destination System β Random finish line locations spawn for each passenger, creating varied routes
Cash Rewards β Successful drop-offs pay out, building your score throughout the run
Chaos & Carnage
Hit & Run Scoring β Earn cash for collisions with civilians and causing destruction across the city
Wreckage Bonus System β Environmental mayhem contributes to your total score
Teddy Bear Civilians β Playful stand-ins for pedestrians, keeping the carnage lighthearted
NPC & Spawning Systems
Civilian AI β NPCs spawn throughout the city and walk the streets, populating the world with targets and potential fares
Particle FX on Impact β Collision feedback with blood splatter particles and puddle decals for satisfying hit confirmation
PSX Visual Pipeline
CRT Post-Processing β Scanlines and screen curvature emulating vintage CRT monitors
Low Resolution Rendering β Reduced render resolution for authentic chunky pixels
Dithering & Affine Texture Warping β Classic PSX texture wobble and color banding
Disabled Depth Buffer β Z-fighting and polygon sorting artifacts true to original hardware limitations
Low Poly Aesthetic β Deliberately simple 3D models honoring the era's visual style
Game Loop & UI
Timer System β Race against the clock to maximize your score before time runs out
Cash/Points Display β Real-time score tracking for fares and destruction
Soundtrack Integration β Tony Hawk's Pro Skater-inspired music setting the perfect late-90s arcade mood
π Source Code
Full project available on GitHub:
github.com/brenoaguirres/game_dev-SpeedTaxi
Built with: Unity | C#
Genre: Arcade / Driving / Action
Aesthetic: PSX / Retro
Platform: PC
#unity #gamedev #csharp #psx #retrogaming #crazytaxi #carmageddon #indiedev #lowpoly #arcade #portfolio